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  • README
  • Default Commands
    • These are the Voxel Sniper Commands
  • Brushes
    • Entity Brushes
    • Environment Brushes
    • Stencil Brush
    • Tool Brushes
  • Under Development
    • Brushes and Features in Development
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  1. Brushes

Stencil Brush

Stencil works similarly to schematics, you select an area, save it and later load it and paste it. The max cuboid size for Stencil is 100k blocks.

  • /b st: Shows in-game help.

  • /b st [fill|full|replace] [name]: Selects the paste method for stencil and the stencil to be pasted. If no paste method is given, it defaults to fill. To make a new stencil, type /b st [name] and select a cuboid with first two arrow right clicks, third arrow right click will select paste point. Right click with gunpowder to paste.

    • fill: Paste only into air blocks.

    • full: Paste into all blocks.

    • replace: Paste only into existing blocks.

StencilList Brush

StencilList brush takes existing stencils and pastes them in a random order. This can be useful for example pasting a set of trees. To create a StencilList, navigate to *plugins\VoxelSniper\stencilLists* and create a .txt file, the name of this file is the same as your stencilList name. The contents of the file is each stencil name on their own line.

To load a stencilList, you type /b sl [name]. Now when you right-click with your arrow, it pastes randomly one of the stencils defined in the file.

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Last updated 2 years ago