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Commands and Permissions
:experimental: // Used for keyboard buttons
To view this information ingame use
//help [category|command]
<arg>
- A required parameter[arg]
- An optional parameter<arg1|arg2>
- Multiple parameters options<arg=value>
- Default or suggested value-a
- A command flag e.g.//<command> -a [flag-value]
See also:
Aliases | Permission | Flags | Usage |
---|---|---|---|
//cancel | fawe.cancel | None | Cancels your current operations |
/plot replaceall | plots.replaceall | None | Replace all blocks in the plot world |
Informational, debug and help commands
Perm:
worldedit.threads
Desc: Print all thread stacksDesc: Get WorldEdit/FAWE version
Perm:
worldedit.help
Desc: Displays help for FAWE commandsPerm:
worldedit.reload
Desc: Reload configurationDesc: Complete CUI handshake (internal usage)
Perm:
worldedit.debugpaste
Desc: Upload debug information to https://athion.net/ISPaster/pasteDesc: Set your timezone for snapshots
Various utility commands
Perm:
worldedit.remove
Desc: Remove all entities of a typePerm:
worldedit.fill
Desc: Fill a holeDesc: Displays help for WorldEdit commands
Perm:
worldedit.drain
Desc: Drain a poolPerm:
worldedit.transforms
+ Desc: Transforms modify how a block is placed- Use [brackets] for arguments
- Use , to OR multiple
- Use & to AND multiple
Perm:
worldedit.removenear
Desc: Remove blocks near you.Perm:
worldedit.fixlava
Desc: Fix lava to be stationaryPerm:
worldedit.removeabove
Desc: Remove blocks above your head.Perm:
worldedit.masks
Desc: Masks determine if a block can be placed- Use [brackets] for arguments
- Use , to OR multiple
- Use & to AND multiple
e.g. >[stone,dirt],#light[0][5],$jungle
Perm:
worldedit.fill.recursive
Desc: Fill a hole recursivelyPerm:
worldedit.patterns
Desc: Patterns determine what blocks are placed- Use [brackets] for arguments
- Use , to OR multiple
e.g. #surfacespread[10][#existing],andesite
Perm:
worldedit.replacenear
Desc: Replace nearby blocksPerm:
worldedit.snow
Desc: Simulates snowPerm:
worldedit.thaw
Desc: Thaws the areaPerm:
worldedit.removebelow
Desc: Remove blocks below you.Perm:
worldedit.fixwater
Desc: Fix water to be stationaryPerm:
worldedit.butcher
Desc: Kills nearby mobs, based on radius, if none is given uses default in configuration. Flags: -p also kills pets.
-n also kills NPCs.
-g also kills Golems.
-a also kills animals.
-b also kills ambient mobs.
-t also kills mobs with name tags.
-f compounds all previous flags.
-r also destroys armor stands.
-l currently does nothing.Perm:
fawe.confirm
Desc: Confirm a commandPerm:
worldedit.green
Desc: Greens the areaPerm:
worldedit.calc
Desc: Evaluate a mathematical expressionPerm:
worldedit.extinguish
Desc: Extinguish nearby firePerm:
fawe.admin
Desct: Generates the heightmap interfacePerm:
worldedit.region.replace
Desc: Replace all blocks in the selection with anotherPerm:
worldedit.region.stack
Desc: Repeats the contents of the selection. Flags:
-s shifts the selection to the last stacked copy
-a skips air blocksPerm:
worldedit.region.set
Desc: Set all blocks within selectionPerm:
worldedit.region.fall
Desc: Make the blocks in the selection fall
The -m flag will only fall within the vertical selection.Perm:
worldedit.region.faces
Desc: Build the walls, ceiling, and floor of a selectionPerm:
worldedit.region.hollow
Desc: Hollows out the object contained in this selection.
Optionally fills the hollowed out part with the given block.
Thickness is measured in manhattan distance.Perm:
worldedit.region.center
Desc: Set the center block(s)Perm:
worldedit.light.set
Desc: Set sky lighting in a selectionPerm:
worldedit.nbtinfo
Desc: View nbt info for a blockPerm:
worldedit.light.set
Desc: Set block lighting in a selectionPerm:
worldedit.region.curve
Desc: Draws a spline through selected points.
Can only be used with convex polyhedral selections.
Flags:
-h generates only a shellPerm:
worldedit.region.overlay
Desc: Set a block on top of blocks in the regionPerm:
worldedit.region.overlay
Desc: Set the top block in the regionPerm:
worldedit.region.naturalize
Desc: 3 layers of dirt on top then rock belowPerm:
worldedit.region.walls
Desc: Build the four sides of the selectionPerm:
worldedit.light.fix
Desc: Get the light at a positionPerm:
worldedit.light.remove
Desc: Removing lighting in a selectionPerm:
worldedit.light.fix
Desc: Get the light at a positionPerm:
worldedit.region.smooth
Desc: Smooths the elevation in the selection. Flags:
-l Set the amount of snow blocks under the snow
-m The mask of blocks to use as the height mapPerm:
worldedit.region.line
Desc: Draws a line segment between cuboid selection corners. Can only be used with cuboid selections. Flags:
-h generates only a shellPerm:
worldedit.regen
Desc: Regenerates the contents of the current selection. This command might affect things outside the selection,
if they are within the same chunk.Perm:
fawe.admin
Desc: Bypass region restrictionsPerm:
worldedit.region.move
Desc: Moves the contents of the selection.
-s flag shifts the selection to the target location.
-b also copies biomes
-e ignores entities
-a ignores air
Optionally fills the old location with .Perm:
worldedit.region.forest
Desc: Make a forest within the regionPerm:
worldedit.region.deform
Desc: Deforms a selected region with an expression
The expression is executed for each block and is expected
to modify the variables x, y and z to point to a new block
to fetch. See also tinyurl.com/wesyntax.Perm:
worldedit.region.flora
Desc: Make flora within the regionPerm:
fawe.worldeditregion
Desc: Select your current allowed regionPerm:
worldedit.analysis.count
Desc: Counts the number of a certain type of blockPerm:
worldedit.selection.size
Desc: Get information about the selectionPerm:
worldedit.selection.expand
Desc: Expand the selection areaPerm:
worldedit.selection.shift
Desc: Shift the selection areaDesc: Choose a region selector
Perm:
worldedit.selection.contract
Desc: Contract the selection areaPerm:
worldedit.selection.pos
Desc: Set position 2Perm:
worldedit.selection.pos
Desc: Set position 1Perm:
worldedit.selection.chunk
Desc: Set the selection to the chunk you are currently in.
With the -s flag, your current selection is expanded
to encompass all chunks that are part of it.
+ Specifying coordinates will use those instead of your
current position. Use -c to specify chunk coordinates,
otherwise full coordinates will be implied.
(for example, the coordinates 5,5 are the same as -c 0,0)Perm:
worldedit.selection.hpos
Desc: Set position 1 to targeted blockPerm:
worldedit.selection.outset
Desc: Expands the selection by the given amount in all directions.
Flags:
-h only expand horizontally
-v only expand verticallyPerm:
worldedit.wand
Desc: Get the wand objectPerm:
worldedit.wand.toggle
Desc: Toggle functionality of the edit wandPerm:
worldedit.selection.hpos
Desc: Set position 2 to targeted blockPerm:
worldedit.selection.inset
Desc: Contracts the selection by the given amount in all directions.
Flags:
-h only contract horizontally
-v only contract verticallyPerm:
worldedit.analysis.distr
Desc: Gets the distribution of blocks in the selection.
The -c flag gets the distribution of your clipboard.
The -d flag separates blocks by dataPerm:
worldedit.history.clear
Desc: Clear your historyPerm:
worldedit.history.undo
Desc: Undoes the last actionPerm:
worldedit.history.redo
Desc: Redoes the last action (from history)Perm:
worldedit.tool.inspect
Desc: Scan blocks for changesPerm:
worldedit.history.rollback
Desc: Undo a specific edit. - The time uses s, m, h, d, y.- Import from disk: /frb #import
Perm:
worldedit.clipboard.clear
, worldedit.schematic.clear
Desc: Clear your clipboardPerm:
worldedit.clipboard.load
, worldedit.schematic.load
, worldedit.schematic.upload
, worldedit.schematic.load.other
Desc: Load a schematic into your clipboardPerm:
worldedit.schematic.delete
, worldedit.schematic.delete.other
Desc: Delete a schematic from the schematic listPerm:
worldedit.schematic.list
Desc: List all schematics in the schematics directory
-p prints the requested page
-f restricts by formatPerm:
worldedit.clipboard.save
, worldedit.schematic.save
, worldedit.schematic.save.other
Desc: Save a schematic into your clipboardPerm:
worldedit.clipboard.clear
, worldedit.schematic.clear
Desc: Remove a clipboard from your multi-clipboardPerm:
worldedit.clipboard.load
, worldedit.schematic.load
, worldedit.schematic.upload
Desc: Load multiple clipboards
The -r flag will apply random rotationPerm:
worldedit.schematic.move
, worldedit.schematic.move.other
Desc: Move your currently loaded schematicsPerm:
worldedit.schematic.formats
Desc: List available formatsPerm:
worldedit.schematic.show
Desc: List all schematics in the schematics directory
-f restricts by formatPerm:
worldedit.clipboard.copy
Desc: Copy the selection to the clipboard
Flags:
-e also copy entities
-m sets a source mask so that excluded blocks become air
-b copies biomes
WARNING: Pasting entities cannot yet be undone!Perm:
worldedit.clipboard.flip
Desc: Flips the contents of the clipboard across the point from which the copy was made.Perm:
worldedit.clipboard.rotate
Desc: Non-destructively rotate the contents of the clipboard.
Angles are provided in degrees and a positive angle will result in a clockwise rotation. Multiple rotations can be stacked. Interpolation is not performed so angles should be a multiple of 90 degrees.Perm:
worldedit.clipboard.lazycopy
Desc: Lazily copy the selection to the clipboard
Flags:
-e skips copying entities
-m sets a source mask so that excluded blocks become air
-b copies biomes
WARNING: Pasting entities cannot yet be undone!Perm:
worldedit.clipboard.asset
Desc: Saves your clipboard to the asset web interfacePerm:
worldedit.clipboard.cut
Desc: Copy the selection to the clipboard
Flags:
-e skips entity copy
-m sets a source mask so that excluded blocks become air
-b copies biomes
WARNING: Cutting and pasting entities cannot yet be undone!Perm:
worldedit.clipboard.download
Desc: Downloads your clipboard through the configured web interfacePerm:
worldedit.clipboard.paste
Desc: Pastes the clipboard's contents.
Flags:
-a skips air blocks
-b skips pasting biomes
-e skips pasting entities
-o pastes at the original position
-s selects the region after pastingPerm:
worldedit.clipboard.lazycut
Desc: Lazily cut the selection to the clipboard
Flags:
-e skips entity copy
-m sets a source mask so that excluded blocks become air
-b copies biomes
WARNING: Pasting entities cannot yet be undone!Perm:
worldedit.clipboard.place
Desc: Places the clipboard's contents without applying transformations (e.g. rotate).
Flags:
-a skips air blocks
-o pastes at the original position
-s selects the region after pastingPerm:
worldedit.clipboard.clear
Desc: Clear your clipboardPerm:
worldedit.generation.image
Desc: Generate an imagePerm:
worldedit.generation.shape
Desc: Generates a shape according to a formula that is expected to
return positive numbers (true) if the point is inside the shape
Optionally set type/data to the desired block.
Flags:
-h to generate a hollow shape
-r to use raw minecraft coordinates
-o is like -r, except offset from placement.
-c is like -r, except offset selection center.
If neither -r nor -o is given, the selection is mapped to -1..1
See also tinyurl.com/wesyntax.Perm:
worldedit.generation.pyramid
Desc: Generate a filled pyramidPerm:
worldedit.generation.sphere
Desc: Generates a filled sphere.
By specifying 3 radii, separated by commas,
you can generate an ellipsoid. The order of the ellipsoid radii
is north/south, up/down, east/west.Perm:
worldedit.generation.cylinder
Desc: Generates a cylinder.
By specifying 2 radii, separated by a comma,
you can generate elliptical cylinders.
The 1st radius is north/south, the 2nd radius is east/west.Perm:
worldedit.generation.pumpkins
Desc: Generate pumpkin patchesPerm:
worldedit.generation.sphere
Desc: Generates a hollow sphere.
By specifying 3 radii, separated by commas,
you can generate an ellipsoid. The order of the ellipsoid radii
is north/south, up/down, east/west.Perm:
worldedit.generation.cylinder
Desc: Generates a hollow cylinder.
By specifying 2 radii, separated by a comma,
you can generate elliptical cylinders.
The 1st radius is north/south, the 2nd radius is east/west.Perm:
worldedit.generation.caves
Desc: Generates a cave networkPerm:
worldedit.generation.ore
Desc: Generates oresPerm:
worldedit.generation.forest
Desc: Generate a forestPerm:
worldedit.generation.pyramid
Desc: Generate a hollow pyramidPerm:
worldedit.generation.ore
Desc: Generates oresPerm:
worldedit.generation.shape
, worldedit.biome.set
Desc: Generates a shape according to a formula that is expected to
return positive numbers (true) if the point is inside the shape
Sets the biome of blocks in that shape.
Flags:
-h to generate a hollow shape
-r to use raw minecraft coordinates
-o is like -r, except offset from placement.
-c is like -r, except offset selection center.
If neither -r nor -o is given, the selection is mapped to -1..1
See also tinyurl.com/wesyntax.Perm:
worldedit.biome.set
Desc: Set the biome of the region.
By default use all the blocks contained in your selection.
-p use the block you are currently inPerm:
worldedit.biome.list
Desc: Gets all biomes available.Perm:
worldedit.biome.info
Desc: Get the biome of the block.
By default use all the blocks contained in your selection.
-t use the block you are looking at.
-p use the block you are currently inPerm:
worldedit.superpickaxe.recursive
Desc: Enable the recursive super pickaxe modePerm:
worldedit.superpickaxe.area
Desc: Enable the area super pickaxe modePerm:
worldedit.superpickaxe
Desc: Enable the single block super pickaxe modePerm:
worldedit.navigation.unstuck
Desc: Escape from being stuck inside a blockPerm:
worldedit.navigation.thru.command
Desc: Passthrough wallsPerm:
worldedit.navigation.jumpto.command
Desc: Teleport to a locationPerm:
worldedit.navigation.up
Desc: Go upwards some distancePerm:
worldedit.navigation.ascend
Desc: Go up a floorPerm:
worldedit.navigation.ceiling
Desc: Go to the celingPerm:
worldedit.navigation.descend
Desc: Go down a floorPerm:
worldedit.snapshots.list
Desc: List snapshotsPerm:
worldedit.snapshots.restore
Desc: Choose the nearest snapshot after a datePerm:
worldedit.snapshots.restore
Desc: Choose the nearest snapshot before a datePerm:
worldedit.snapshots.restore
Desc: Choose a snapshot to usePerm:
worldedit.snapshots.restore
Desc: Choose the snapshot based on the list idPerm:
worldedit.snapshots.restore
Desc: Restore the selection from a snapshotPerm:
worldedit.scripting.execute
Desc: Execute a CraftScriptPerm:
worldedit.scripting.execute
Desc: Execute last CraftScriptInspect chunks
Perm:
worldedit.chunkinfo
Desc: Get information about the chunk that you are insidePerm:
worldedit.delchunks
Perm:
worldedit.listchunks
Desc: List chunks that your selection includesPlayer toggles, settings and item info
Perm:
worldedit.fast
Desc: Toggles FAWE undoPerm:
worldedit.global-mask
Desc: The global source mask applies to all edits you do and masks based on the source blocks (e.g. the blocks in your clipboard)Perm:
worldedit.global-transform
Desc: Set the global transformDesc: Switch between your position and pos1 for placement
Perm:
worldedit.searchitem
Desc: Searches for an item.
Flags:
-b only search for blocks
-i only search for itemsPerm:
worldedit.global-mask
Desc: The global destination mask applies to all edits you do and masks based on the destination blocks (i.e. the blocks in the world).Perm:
fawe.tips
Desc: Toggle FAWE tipsTool commands
- Target Public Range
- Forward Point Pitch
- Target Point Height
- Target Face Range + Desc: Toggle between different target modes
Perm:
worldedit.brush.options.size
Desc: Set the brush sizePerm:
worldedit.brush.list
Desc: List all brushes in the brush directory
-p prints the requested pagePerm:
worldedit.brush.options.range
Desc: Set the brush rangePerm:
worldedit.brush.options.mask
Desc: Set the brush destination maskPerm:
worldedit.brush.options.transform
Desc: Set the brush transformPerm:
worldedit.brush.options.material
Desc: Set the brush materialPerm:
worldedit.brush.load
Desc: load a brushPerm:
worldedit.brush.options.mask
Desc: Set the brush source maskPerm:
worldedit.brush.visualize
Desc: Toggle between different visualization modes 0 = No visualization
1 = Single block at target position
2 = Glass showing what blocks will be changedPerm:
worldedit.superpickaxe
Desc: Toggle the super pickaxe functionPerm:
worldedit.brush.targetmask
Desc: Set the targeting maskPerm:
worldedit.brush.targetoffset
Desc: Set the targeting maskPerm:
worldedit.brush.primary
Desc: Set the right click brushDesc: Unbind a bound tool from your current item
Perm:
worldedit.brush.secondary
Desc: Set the left click brushPerm:
worldedit.brush.save
Desc: Save your current brush
use the -g flag to save globallyPerm:
worldedit.brush.scroll
Desc: Toggle between different target modesBind functions to held items
Perm:
worldedit.tool.tree
Desc: Tree generator toolPerm:
worldedit.tool.replacer
Desc: Block replacer toolPerm:
worldedit.tool.info
Desc: Block information toolPerm:
worldedit.tool.lrbuild
Desc: Long-range building toolPerm:
worldedit.tool.inspect
Desc: Chooses the inspect brushPerm:
worldedit.tool.farwand
Desc: Wand at a distance toolPerm:
worldedit.tool.flood-fill
Desc: Flood fill toolPerm:
worldedit.tool.data-cycler
Desc: Block data cycler toolPerm:
worldedit.tool.deltree
Desc: Floating tree remover toolCommands to build and draw from far away
Perm:
worldedit.brush.copy
Desc: Left click the base of an object to copy.
Right click to paste
The -r flag Will apply random rotation on paste
The -a flag Will apply auto view based rotation on paste
Note: Works well with the clipboard scroll action
Video: https://www.youtube.com/watch?v=RPZIaTbqoZwPerm:
worldedit.brush.command
Desc: Run the commands at the clicked position.- Your selection will be expanded to the specified size around each point
- Placeholders: {x}, {y}, {z}, {world}, {size}
Perm:
worldedit.brush.populateschematic
Desc: Chooses the scatter schematic brush.
The -r flag will apply random rotationPerm:
worldedit.brush.scattercommand
Desc: Run commands at random points on a surface- The scatter radius is the min distance between each point
- Your selection will be expanded to the specified size around each point
- Placeholders: {x}, {y}, {z}, {world}, {size}
Perm:
worldedit.brush.shatter
Desc: Creates uneven lines separating terrain into multiple pieces
Pic: https://i.imgur.com/2xKsZf2.pngPerm:
worldedit.brush.erode
Desc: Erodes terrainPerm:
worldedit.brush.sphere
Desc: Creates a sphere.
The -h flag creates hollow spheres instead.The -f flag creates falling spheres.Perm:
worldedit.brush.pull
Desc: Pull terrain towards youPerm:
worldedit.brush.stencil
Desc: Use a height map to paint any surface.
The -w flag will only apply at maximum saturation
The -r flag will apply random rotationPerm:
worldedit.brush.recursive
Desc: Set all connected blocks
The -d flag Will apply in depth first order
Note: Set a mask to recurse along specific blocksPerm:
worldedit.brush.spline
Desc: Click to select some objects,click the same block twice to connect the objects.
Insufficient brush radius, or clicking the wrong spot will result in undesired shapes. The shapes must be simple lines or loops.
Pic1: http://i.imgur.com/CeRYAoV.jpg -> http://i.imgur.com/jtM0jA4.png
Pic2: http://i.imgur.com/bUeyc72.png -> http://i.imgur.com/tg6MkcF.pngTutorial: https://www.planetminecraft.com/blog/fawe-tutorial/Perm:
worldedit.brush.sweep
Desc: Sweeps your clipboard content along a curve.
Define a curve by selecting the individual points with a brush
Set [copies] to a value > 0 if you want to have your selection pasted a limited amount of times equally spaced on the curvePerm:
worldedit.brush.spline
Desc: Create a hanging line between two points.
The lengthFactor controls how long the line is
The -h flag creates only a shell
The -s flag selects the clicked point after drawingPerm:
worldedit.brush.line
Desc: Create lines.
The -h flag creates only a shell
The -s flag selects the clicked point after drawing
The -f flag creates a flat linePerm:
worldedit.brush.surfacespline
Desc: Create a spline on the surface
Video: https://www.youtube.com/watch?v=zSN-2jJxXlMPerm:
worldedit.brush.blendball
Desc: Smooths and blends terrain- The
-a
flag sets that the brush should only compare air vs existing blocks -m
sets a mask to limit blocks being considered for smoothing Pic: https://i.imgur.com/cNUQUkj.png -> https://i.imgur.com/hFOFsNf.png
Perm:
worldedit.brush.sphere
Desc: Creates a circle which revolves around your facing direction.
Note: Decrease brush radius, and enabled visualization to assist with placement mid-airPerm:
worldedit.brush.rock
Desc: Creates a distorted spherePerm:
worldedit.brush.height
Desc: This brush raises and lowers land.- The
-r
flag enables random off-axis rotation - The
-l
flag will work on snow layers - The
-s
flag disables smoothing Note: Use a negative yscale to reduce height Snow Pic: https://i.imgur.com/Hrzn0I4.png
Perm:
worldedit.brush.height
Desc: Flatten brush flattens terrain