Brushes
Last updated
Last updated
FAWE has brush tools that allow you to build and draw from far away. When you enable a brush, it gets bound to your currently held item. You can have different tools bound to different items and up to two brushes bound to a single item.
Bind to any click: /br <brush>
Equip it to right click: /br primary <brush>
Equip in to left click: /br secondary <brush>
- Patterns decide what is placed
- A destination mask decides if a block should be changed
- A source mask changes if a block can be placed
- What blocks are targeted by the brush. The default mask is !air
- A transform changes where the blocks are placed
/range <range>
- The distance you can use the brush at
/size <size>
- The size of the brush (e.g. radius 10 sphere)
/none
- Unbind tool + Use the -h
flag to change the settings for your offhand brush.
You can change the target mode to assist building in different areas (air, walls, ground etc.) Changing the //brush range
can also be useful. + /br target <0-3>
0 = Target block
1 = Target point directly ahead, distance depends on pitch
2 = Target point, distance depends on height from ground
3 = Target block face
Use the mouse wheel to change brush behavior
/br scroll clipboard <file|folder|asset url>
/br scroll mask <mask1> <mask2...>
/br scroll pattern <mat1> <mat2...>
/br scroll range
/br scroll size
/br scroll target
Crouch (shift
) and click to reset a brush. + This will for example, clear the clipboard of the copypaste brush, and reset the points in the spline brush.
With FAWE you can visualize how the brush will change blocks: /br vis <0-2>
0 = No visualization
1 = Single point
2 = All block changes are visualized