Command Overview
Introduction
Command Syntax
Content
Uncategorized
Aliases
Permission
Flags
Usage
World Edit Commands
/we threads
/we version
/we help [<command>]
/we reload
/we cui
/fawe debugpaste
/we tz [timezone]
Utility Commands
/remove <type> <radius>
//fill <pattern> <radius> [depth] [direction]
//help [<command>]
//drain <radius>
/transforms [page=1|search|transform]
//removenear <block> [size]
//fixlava <radius>
//removeabove [size] [height]
/masks [page=1|search|mask]
//fillr <pattern> <radius> [depth]
/patterns [page=1|search|pattern]
//replacenear <size> <from-id> <to-id> [-f]
//snow [radius]
//thaw [radius]
//removebelow [size] [height]
//fixwater <radius>
/butcher [radius] [-p] [-l] [-a] [-n] [-g] [-b] [-t] [-f] [-r]
//confirm
//green [radius] [-f]
//calc <expression>
//ex [radius]
/heightmapinterface
Region Commands
Commands that operate on regions
//replace [from-mask] <to-pattern> [-f]
//stack [count] [direction] [-s] [-a] [-m]
//set [pattern]
//fall [replace] [-m]
//faces <pattern>
//hollow [<thickness>[ <pattern>]]
//center <pattern>
//setskylight
//nbtinfo
//setblocklight
//curve <pattern> [thickness] [-h]
//overlay <pattern>
//lay <pattern>
//naturalize
//walls <pattern>
//getlighting
//removelight
//fixlighting
//smooth [iterations] [mask]
//line <pattern> [thickness] [-h]
//regen [biome] [seed]
//wea
//move [count] [direction] [leave-id] [-s]
//forest [type] [density]
//deform <expression> [-r] [-o]
//flora [density]
//wer
Selection Commands
Change your selection points, mode or view info about your selection
//count <block> [-d]
//size [-c]
//expand <amount> [reverse-amount] <direction>
//shift <amount> [direction]
//sel [cuboid|extend|poly|ellipsoid|sphere|cyl|convex] [-d]
//contract <amount> [reverse-amount] [direction]
//pos2 [coordinates]
//pos1 [coordinates]
//chunk [x,z coordinates] [-s] [-c]
//hpos1
//outset <amount> [-h] [-v]
//wand
/toggleeditwand
//hpos2
//inset <amount> [-h] [-v]
//distr [-c] [-d]
History Commands
Commands to undo, redo, and clear history
//clearhistory
//undo [times] [player]
//redo [times] [player]
//inspect
//frb history <user=Empire92> <radius=5> <time=3d4h>
Schematic Commands
Commands that work with schematic files
/schematic clear
/schematic load [<format>] <filename>
/schematic delete <filename|*>
/schematic list [global|mine|<filter>] [page=1] [-d] [-n] [-p]
/schematic save [format] <filename>
/schematic unload [file]
/schematic loadall [] <filename|url>
/schematic move <directory>
/schematic formats
/schematic show [global|mine|] [-d] [-n] [-p]
Clipboard Commands
Related commands to copy and pasting blocks
//copy [-e] [-m]
//flip [<direction>]
//rotate <y-axis> [<x-axis>] [<z-axis>]
//lazycopy [-e] [-m]
/asset [category]
//cut [leave-id] [-e] [-m]
/download `
//paste [-s] [-a] [-o]
//lazycut [-e] [-m]
//place [-s] [-a] [-o]
/clearclipboard
Generation Commands
Create structures and features
//image <imgur> [randomize=true] [complexity=100] [dimensions]
//generate <pattern> <expression> [-h] [-r] [-o] [-c]
//pyramid <pattern> <size> [-h]
//sphere <pattern> <radius>[,<radius>,<radius>] [raised?] [-h]
//cyl <pattern> <radius>[,<radius>] [height] [-h]
/pumpkins [size]
//hsphere <pattern> <radius>[,<radius>,<radius>] [raised?]
//hcyl <pattern> <radius>[,<radius>] [height]
//caves [size=8] [freq=40] [rarity=7] [minY=8] [maxY=127] [sysFreq=1] [sysRarity=25] [pocketRarity=0] [pocketMin=0] [pocketMax=3]
//ore <mask> <pattern> <size> <freq> <rarity> <minY> <maxY>
/forestgen [size] [tree-type] [density]
//hpyramid <pattern> <size>
//ores
//generatebiome <biome> <expression> [-h] [-r] [-o] [-c]
Biome Commands
Change, list and inspect biomes
//setbiome <biome> [-p]
/biomelist [page]
/biomeinfo [-p] [-t]
Super Pickaxe Commands
Super-pickaxe commands
/sp recur <radius>
/sp area <radius>
/sp single
Navigation Commands
Commands for moving the player around
/unstuck
/thru
/jumpto [world,x,y,z]
/up [-f] [-g]
/ascend [# of levels]
/ceil [clearance] [-f] [-g]
/descend [# of floors]
Snapshot Commands
List, load and view information related to snapshots
/snapshot list [num]
/snapshot after <date>
/snapshot before <date>
/snapshot use <snapshot>
/snapshot sel <index>
Snapshot Util Commands
/restore [snapshot]
Scripting Commands
Run craftscripts
+/cs [args...]+
+/.s [args...]+
Chunk Commands
/chunkinfo
/delchunks
/listchunks
Options Commands
//fast [on|off]
//gsmask [mask]
//gtransform [transform]
//toggleplace
//searchitem <query> [-b] [-i]
//gmask [mask]
//tips
Brush Options Commands
/target [1 - 4]
/size [pattern]
//listbrush [mine|] [page=1] [-d] [-n] [-p]
/range [pattern]
/mask [mask]
/transform [transform]
/mat [pattern]
/loadbrush [name]
/smask [mask]
/visualize [mode=0]
// [on|off]
/targetmask [mask]
/targetoffset [mask]
/primary [brush-arguments]
/none
/secondary [brush-arguments]
/savebrush [name]
/scroll [none|clipboard|mask|pattern|range|size|visual|target]
Tool Commands
/tool tree [type]
/tool repl <block>
/tool info
/tool lrbuild <leftclick block> <rightclick block>
/tool inspect
/tool farwand
/tool floodfill <pattern> <range>
/tool cycler
/tool deltree
Brush Commands
/brush copypaste [depth=5]
/brush command <radius> [cmd1;cmd2...]
/brush populateschematic <file|folder|url> [mask] [radius=30] [points=5] [-r]
/brush scmd <scatter-radius> <points> <cmd-radius=1> <cmd1;cmd2...>
/brush shatter <pattern> [radius=10] [count=10]
/brush erode [radius=5]
/brush sphere <pattern> [radius=2] [-h] [-f]
/brush pull [radius=5]
/brush stencil <pattern> [radius=5] [file|#clipboard|imgur=null] [rotation=360] [yscale=1.0]
/brush recursive <pattern-to> [radius=5]
/brush spline <pattern>
/brush sweep [copies=-1]
/brush catenary <pattern> [lengthFactor=1.2] [size=0]
/brush line <pattern> [radius=0] [-h] [-s] [-f]
/brush sspl <pattern> [size=0] [tension=0] [bias=0] [continuity=0] [quality=10]
/brush blendball [-a] [radius=5] [minFreqDiff=1] [-m]
/brush circle <pattern> [radius=5]
/brush rock <pattern> [radius=10] [roundness=100] [frequency=30] [amplitude=50] [-h]
/brush height [-lrs] [radius] [yscale] [image] [rotation]
/brush flatten [radius=5] [file|#clipboard|imgur=null] [rotation=0] [yscale=1.00] [-h]
/brush layer <radius> <patternLayer>
/brush cylinder <pattern> [radius=2] [height=1] [-h]
/brush surface <pattern> [radius=5]
/brush ex [radius=5]
/brush gravity [radius=5] [-h]
/brush clipboard [-a] [-o] [-e] [-b] [-m]
/brush butcher [radius=5] [-p] [-l] [-a] [-n] [-g] [-b] [-t] [-f] [-r]
/brush splatter <pattern> [radius=5] [seeds=1] [recursion=5] [solid=true]
/brush cliff [radius=5] [file|#clipboard|imgur=null] [rotation=0] [yscale=1.00] [-h]
/brush smooth [size=2] [iterations=4] [-n]
/brush scatter <pattern> [radius=5] [points=5] [distance=1] [-o]
/Masks
#offset <dx> <dy> <dz>\
% <chance>
#id
#existing
#data
{ <min> <max>
#surface
= <expression>
! <mask>
$ <biome>
#region
~ <mask> [min=1] [max=8]
\ <min> <max>
#dregion
#xaxis
#skylight <min> <max>
#blocklight <min> <max>
#opacity <min> <max>
#haslight
#brightness <min> <max>
#liquid
true
#nolight
false
#iddata
> <mask>
| <mask> <min> <max>
#wall
#zaxis
#yaxis
< <mask>
#simplex <scale=10> <min=0> <max=100>
#light <min> <max>
#solid
/Patterns
#offset <dx> <dy> <dz> <pattern>
#mask <mask> <pattern-true> <pattern-false>
#spread <dx> <dy> <dz> <pattern>
#buffer <pattern>
#color <r> <g> <b>
#clipboard
#existing
#biome <biome>
= <expression>
#relative
#saturate <r> <g> <b> <a>
#darken
#anglecolor <distance>
#desaturate <percent>
#averagecolor <r> <g> <b> <a>
#fullcopy [schem|folder|url=#copy] [rotate=false] [flip=false]
#buffer2d <pattern>
#lighten
#!x <pattern>
#surfacespread <distance> <pattern>
#solidspread <dx> <dy> <dz> <pattern>
#linear2d <pattern> [xscale=1] [zscale=1]
#!y <pattern>
#linear3d <pattern> [xscale=1] [yscale=1] [zscale=1]
#linear <pattern>
#!z <pattern>
#simplex <scale=10> <pattern>
/Transforms
#offset <dx> <dy> <dz> [transform]
#rotate <rotateX> <rotateY> <rotateZ> [transform]
#scale <dx> <dy> <dz> [transform]
#pattern <pattern> [transform]
#linear3d <transform>
#linear <transform>
#spread <dx> <dy> <dz> [transform]
Create From Image (Currently not implemented)
/cfi update
/cfi mask <imageMask|mask>
/cfi pattern <pattern>
/cfi color <url> [imageMask|mask]
/cfi image <image>
/cfi snow [image|mask]
/cfi height <height|image>
/cfi cancel
/cfi biome <biome> [image|mask]
/cfi overlay <pattern> [url|mask]
/cfi caves
/cfi ore <mask=stone> <pattern> <size> <frequency> <rarity> <minY> <maxY>
/cfi ores <mask=stone>
/cfi download
/cfi schem [url] <mask> <file|folder|url> <rarity> <distance> <rotate=true>
/cfi brush
/cfi randomization <true|false>
/cfi done
/cfi column <pattern> [url|mask]
/cfi biomepriority [percent=50]
/cfi floor <pattern> [url|mask]
/cfi main <pattern> [url|mask]
/cfi smooth <radius> <iterations> [image|mask]
/cfi complexity <minPercent> <maxPercent>
/cfi paletteblocks <blocks|#clipboard|*>
/cfi biomecolor <url> [imageMask|mask]
/cfi floorthickness <height>
/cfi water <block>
/cfi tp
/cfi waterheight <height>
/cfi glass <url>
/cfi populate
/cfi blockbiomecolor <url> [imageMask|mask]
/cfi coloring
/cfi baseid <block>
/cfi worldthickness <height>
/cfi component
/cfi empty <width> <length>
/cfi heightmap <url>
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