Permissions
Info: For command related permissions: see here
Admin permissions
fawe.admin
(allow bypassing through/wea
command)fawe.bypass
(automatically bypass WorldEdit restrictions and limits)worldedit.anyblock
(bypassdisallowed-blocks
in theworldedit-config.yml
)worldedit.inventory.unrestricted
(bypass inventory restrictions if those are enabled)
User permissions:
fawe.limit.<limitgroup>
(Grants the user the specific group of limits. With the limitgroupunlimited
all limits are infinite.)fawe.permpack.basic
(A bunch of worldedit perms which are okay to use on a creative server)worldedit.navigation.jumpto.tool
(Access to the jumpto wand)worldedit.navigation.thru.tool
(Access to the thru wand)
Region permissions:
FAWE by default is restricted to regions, this is useful for servers wanting to give ordinary players access to WorldEdit. To enable region restrictions, set config setting region-restrictions
true, and give players the appropriate region permission. If you want an admin to be able to WorldEdit anywhere using //wea
command, give them the fawe.admin
permission.
fawe.plotsquared
- Allow PlotSquared owners (+/plot setowner ...+
) and trusted (+/plot trust ...+
) to use WorldEdit. NOTE: This permission is activated by default in the plugin.yml ! For a permission override it is advised to use this permission instead of the childfawe.plotsquared.trusted
because of a higher prioritization.fawe.plotsquared.member
- Allows PlotSquared members (+/plot add ...+
) to use WorldEdit.fawe.plotsquared.admin
- Allows WorldEdit in any PlotSquared plots (but not on roads).fawe.griefprevention
fawe.plotme
fawe.towny
fawe.towny.member
fawe.towny.*
fawe.worldguard
- Allow WorldGuard region owners (+/rg addowner ...+
) to use WorldEdit.fawe.worldguard.member
- Allow WorldGuard region members (+/rg addmember ...+
) to use WorldEdit.fawe.worldguardextraflags
- If you’ve installed WorldGuard Extra Flags this permission is also used.
Extended WorldEdit permissions:
worldedit.schematic.load.other
(allow loading of schematics in the main schematics folder via../
when per-player-schematics are enabled)worldedit.schematic.save.other
(allow saving of schematics in the main schematics folder via../
when per-player-schematics are enabled)
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