Block Geometry

Fill

This command generates a half circle with the defined radius.

  • An example use-case for this command could be something like filling in a hole in the world (picture 1).

  • Only air will be replaced by the block(s) defined with pattern.

  • By default, the half circle has a depth of 1 block (picture 2). Once the depth defined has been reached the circle will be "cut".

  • The maximum value for the depth is the radius (picture 3).

  • The default direction is "down", but you can use always use the other direction options provided by FAWE (picture 4).

The middle of the selection in the images below are marked by a yellow block.

Usage

//fill <pattern> <radius> [depth] [direction]

Permission

worldedit.fill

Visual Examples

Removenear

This command removes all blocks with the defined block type in a cuboid region around you (picture 1).

  • The size parameter defines the distance between your position (middle point) and the border.

  • By default size is 50, so the command will be executed with a region in a 99 x 99 block cube.

The middle of the selection in the images below are marked by a yellow block.

Usage

//removenear <block> [size]

Permission

worldedit.removenear

Visual Example

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