Block Geometry
Fill
This command generates a half circle with the defined radius
.
An example use-case for this command could be something like filling in a hole in the world (picture 1).
Only air will be replaced by the block(s) defined with
pattern
.By default, the half circle has a
depth
of 1 block (picture 2). Once the depth defined has been reached the circle will be "cut".The maximum value for the
depth
is the radius (picture 3).The default
direction
is "down", but you can use always use the other direction options provided by FAWE (picture 4).
The middle of the selection in the images below are marked by a yellow block.
Usage
//fill <pattern> <radius> [depth] [direction]
Permission
worldedit.fill
Visual Examples
Removenear
This command removes all blocks with the defined block
type in a cuboid region around you (picture 1).
The
size
parameter defines the distance between your position (middle point) and the border.By default
size
is 50, so the command will be executed with a region in a 99 x 99 block cube.
The middle of the selection in the images below are marked by a yellow block.
Usage
//removenear <block> [size]
Permission
worldedit.removenear
Visual Example
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