FastAsyncWorldEdit
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Nature Control

Drain

This command removes water from a spherical region (picture 1).
  • You must choose a location which contains water to execute this command. This command will drain water from a sphere around you with the defined radius with the centre being your current position.
  • Note that the command delete only the water in one resource: if you have another pool inside your radius, it will be ignored (picture 2).
  • With the argument -w you can change the water-logged block state state of blocks to "false". For example, wooden slabs will be "dried" and no longer be water-logged (picture 3).
  • With the argument -p all of plants which are in the water will be removed (picture 4).
The middle of the selection in the images below are marked by a yellow block.

Usage

//drain <radius> [-w] [-p]

Permission

worldedit.drain

Visual Examples

  1. 1.
    drain.png
  2. 2.
    drain_resource.png
  3. 3.
    drain-w.png
  4. 4.
    drain-p.png

Fixwater

This command help to generate a water see around you. Additionally, you can fix and exist see (picture 1).
  • You must choose a location which contains water to execute this command. This command will replace air with water from a half sphere around you with the defined radius with the center being your current position (picture 2).
  • Similar to //drain this command will only execute for blocks in the same water pool or hole: if you have another water pool or hole inside your radius, it will be ignored (picture 3).
The middle of the selection in the images below are marked by a yellow block.

Usage

//fixwater <radius>

Permission

worldedit.fixwater

Visual Examples

  1. 1.
    fixwater.png
  2. 2.
    fixwater-full.png
  3. 3.
    fixwater_resource.png

Fixlava

This command help to generate a lava see around you. Additionally, you can fix and exist see (picture 1).
  • You must choose a location which contains lava to execute this command. This command will replace air with lava from a half sphere around you with the defined radius with the center being your current position (picture 2).
  • Similar to //drain this command will only execute for blocks in the same lava pool or hole: if you have another lava pool or hole inside your radius, it will be ignored (picture 3).
The middle of the selection in the images below are marked by a yellow block.

Usage

//fixlava <radius>

Permission

worldedit.fixlava

Visual Examples

  1. 1.
    fixlava.png
  2. 2.
    fixlava-full.png
  3. 3.
    fixlava_resource.png

Snow

With this command you generate snow around you (picture 1).
  • The command will execute for a circle with the defined radius around you.
  • The snow will only generate above the highest block in the X- & Z coordinate, so your Y-coordinate are not matter, and it’s easy to change a hilly or mountain region.
  • The command will generate snow only above a free solid block. So this command don’t remove a grass-plant.
The middle of the selection in the images below are marked by a yellow block.

Usage

//snow [radius]

Permission

worldedit.snow

Visual Examples

  1. 1.
    snow.png

Thaw

With this command you melt snow around you (picture 1).
  • The command will execute for a circle with the defined radius around you.
  • The snow will only remove above the highest block in the X- & Z coordinate, so your Y-coordinate are not matter, and it’s easy to change a hilly or mountain region.
The middle of the selection in the images below are marked by a yellow block.

Usage

//thaw [radius]

Permission

worldedit.thaw

Visual Examples

  1. 1.
    thaw.png