PlotSquared
  • README
  • Getting Started
    • Why should you switch to PlotSquared?
    • Installation
  • Features
    • Block Buckets
    • ChestShop Compatibility
    • Commands
    • Plot backups
    • Plot flags
    • Plot membership tiers
    • UUID conversion
    • Vanilla tags
    • WorldEdit & FastAsyncWorldEdit features
  • API
    • API documentation
    • Event API
    • Flag API
  • Configuration
    • General Settings
    • Storage Configuration
    • World Configuration
  • Customization
    • Placeholders
    • Plot component presets
    • Plot components
    • Single plot area
  • Optimization
    • Chunk Processor
    • Plot Analysis
    • World Reduction
  • Permissions
    • Bypass Permissions
    • Permission Packs
  • Schematics
    • Plotworld Road Schematics
    • Schematic export
    • Plot Schematic on Generation
    • Plot Schematic on Claim
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On this page
  • Support
  • Speed
  • Reduce lag
  • Safety
  • Looks
  • Features
  • Official plugins and plugin support
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  1. Getting Started

Why should you switch to PlotSquared?

PreviousREADMENextInstallation

Last updated 1 year ago

Support

  • Works on SpigotMC and PaperMC server systems

  • Support for Minecraft 1.13.2 to 1.20.x

  • Works with offline-mode servers

  • Is considered a world generator and is therefore supported by most world management tools, such as

  • fast support

  • Very popular for the players

Speed

  • Plots are cleared asynchronously and are therefore particularly high-performance

  • Plot auto doesn't lag or crash the server

  • Much faster chunk generation, plot moving, swapping + everything

  • Supports huge plot sizes (e.g. 1024x1024 of custom terrain)

  • Works with hundreds of thousands of plots

Reduce lag

  • Optional plot purging and old plot removal

  • Optional dynamic world border and world chunk trimming

  • Optional Redstone clock prevention

  • Mass plot condensation

  • Mob limiting

Safety

  • Chunk and WorldEdit processor to prevent lag, crashes and data corruption

  • Many permissions

  • Lots of redundancies. e.g. Backup your database with /plot database, or if you loose both, you can still recover based on plot sign information

Looks

  • Add amazing roads schematics and plot schematics to existing worlds

  • Titles (entry notifications)

Features

  • Plot merging, moving and plot switch

  • Extensive flag system (~100+ flags)

  • Plot clusters in normal worlds

  • Augmented generation (e.g. Vanilla, Islands, TerrainControl)

  • PlotSquared Web interface with plot infos

  • Plot components with percent composition control

  • plot-chat, plot-rate, mark a plot as done

  • and much more ...

Official plugins and plugin support

Distinction between different

Per plot use / interact flags for different materials and some other restrictions via

You have a reliable / restriction

With using of FAWE, you have a reliable restriction too

All messages are customizable with support

Per plot time / weather / music and more via

Plot-Regions on Dynmap with

Plot-Hologramms as alternative to the plot-signs with

Hide a specific plot with

New Placeholders for

MultiverseCore
Community Translations
Discord
membership tiers
plot flags
WorldEdit
FastAsyncWorldEdit
FastAsyncVoxelSniper
MiniMessage
plot flags
Plot2Dynmap
HoloPlots
PlotHider
PlaceholderAPI